-
Avira:
Чистый -
Bitdefender:
Чистый -
Kaspersky:
Чистый -
NOD32:
Чистый
Подробные журналы
Copyright (c) 2010 by Avira GmbH
All rights reserved.
engine set: 8.2.10.68
VDF Version: 7.11.31.12
Scan start time: 5/25/2012 10:18:31 PM
Command line: r:\scancl.exe --nombr --showall --verboselog /a /z /s --log=c:\scanner\output.tmp c:\scanner\downloads\324482\strike2Death.zip
configuration file: r:\scancl.conf
c:\scanner\downloads\324482\strike2Death.zip
Date: 25.05.2012 Time: 22:17:56 Size: 19059641
Statistics :
Directories............... : 0
Archives.................. : 1
Files..................... : 142
Infected.............. : 0
Warnings.............. : 0
Suspicious............ : 0
Infections................ : 0
Time...................... : 00:00:02
// BDC scan report
//
// Time: Fri May 25 22:17:59 2012
// Command line: /arc /list /nohed /log=c:\scanner\output.tmp strike2Death.zip
// Core: AVCORE v2.1 Windows/i386 11.0.1.6 (Nov 17, 2011)
// Engines: scan: 15, unpack: 10, archive: 49, mail: 7
// Total signatures: 7059193
//
strike2Death.zip ok
strike2Death.zip=>strike2Death/readme.txt ok
strike2Death.zip=>strike2Death/strike2Death [window].bat ok
strike2Death.zip=>strike2Death/strike2Death.exe ok
strike2Death.zip=>strike2Death/SFX/beebbeep.wav ok
strike2Death.zip=>strike2Death/SFX/credits.ogg ok
strike2Death.zip=>strike2Death/SFX/Dispel.wav ok
strike2Death.zip=>strike2Death/SFX/DrohnenFlugLaut.wav ok
strike2Death.zip=>strike2Death/SFX/explode.wav ok
strike2Death.zip=>strike2Death/SFX/flammenwerfer.ogg ok
strike2Death.zip=>strike2Death/SFX/getGun.ogg ok
strike2Death.zip=>strike2Death/SFX/getHealth.ogg ok
strike2Death.zip=>strike2Death/SFX/getMuni.wav ok
strike2Death.zip=>strike2Death/SFX/getMuniLeise.wav ok
strike2Death.zip=>strike2Death/SFX/God-shield.wav ok
strike2Death.zip=>strike2Death/SFX/GW.wav ok
strike2Death.zip=>strike2Death/SFX/GW_hit.wav ok
strike2Death.zip=>strike2Death/SFX/hit.wav ok
strike2Death.zip=>strike2Death/SFX/laser.mp3 ok
strike2Death.zip=>strike2Death/SFX/MagazinLeer.wav ok
strike2Death.zip=>strike2Death/SFX/menue_klick.ogg ok
strike2Death.zip=>strike2Death/SFX/menue_msOver.ogg ok
strike2Death.zip=>strike2Death/SFX/mg.wav ok
strike2Death.zip=>strike2Death/SFX/Pistol.wav ok
strike2Death.zip=>strike2Death/SFX/pumpgun.wav ok
strike2Death.zip=>strike2Death/SFX/punch.ogg ok
strike2Death.zip=>strike2Death/SFX/reload.wav ok
strike2Death.zip=>strike2Death/SFX/reload_Fw.wav ok
strike2Death.zip=>strike2Death/SFX/reverse.wav ok
strike2Death.zip=>strike2Death/SFX/smg.wav ok
strike2Death.zip=>strike2Death/SFX/sniper.wav ok
strike2Death.zip=>strike2Death/SFX/speed.wav ok
strike2Death.zip=>strike2Death/Music/Monoss - Intergalactic Struggle (PRE-DEMO).mp3 ok
strike2Death.zip=>strike2Death/Music/Nik Novo - Sudden Death.mp3 ok
strike2Death.zip=>strike2Death/maps/back.bmp ok
strike2Death.zip=>strike2Death/maps/DM_DAK_16.bmp ok
strike2Death.zip=>strike2Death/maps/DM_DAK_16.map ok
strike2Death.zip=>strike2Death/maps/Hell.bmp ok
strike2Death.zip=>strike2Death/maps/Hell.map ok
strike2Death.zip=>strike2Death/maps/keineVorschau.PNG ok
strike2Death.zip=>strike2Death/maps/mono.bmp ok
strike2Death.zip=>strike2Death/maps/Mono.map ok
strike2Death.zip=>strike2Death/maps/Reaktor.bmp ok
strike2Death.zip=>strike2Death/maps/Reaktor.map ok
strike2Death.zip=>strike2Death/maps/testmap.map ok
strike2Death.zip=>strike2Death/maps/Tournament.bmp ok
strike2Death.zip=>strike2Death/maps/Tournament.map ok
strike2Death.zip=>strike2Death/maps/Tower.bmp ok
strike2Death.zip=>strike2Death/maps/Tower.map ok
strike2Death.zip=>strike2Death/maps/TileSet/back.bmp ok
strike2Death.zip=>strike2Death/maps/TileSet/TileSet.bmp ok
strike2Death.zip=>strike2Death/maps/TileSet/TileSet.dat ok
strike2Death.zip=>strike2Death/maps/anim/#Info.ini ok
strike2Death.zip=>strike2Death/maps/anim/#overview.ini ok
strike2Death.zip=>strike2Death/maps/anim/acid.png ok
strike2Death.zip=>strike2Death/maps/anim/acid.txt ok
strike2Death.zip=>strike2Death/maps/anim/acidShower.PNG ok
strike2Death.zip=>strike2Death/maps/anim/acidShower.txt ok
strike2Death.zip=>strike2Death/maps/anim/beam.bmp ok
strike2Death.zip=>strike2Death/maps/anim/beam0.txt ok
strike2Death.zip=>strike2Death/maps/anim/beam1.txt ok
strike2Death.zip=>strike2Death/maps/anim/beam2.txt ok
strike2Death.zip=>strike2Death/maps/anim/beam3.txt ok
strike2Death.zip=>strike2Death/maps/anim/beam4.txt ok
strike2Death.zip=>strike2Death/maps/anim/blase.png ok
strike2Death.zip=>strike2Death/maps/anim/blase.txt ok
strike2Death.zip=>strike2Death/maps/anim/bubble.bmp ok
strike2Death.zip=>strike2Death/maps/anim/bubble.txt ok
strike2Death.zip=>strike2Death/maps/anim/bubbleKlein.bmp ok
strike2Death.zip=>strike2Death/maps/anim/bubbleKlein.txt ok
strike2Death.zip=>strike2Death/maps/anim/Funke.bmp ok
strike2Death.zip=>strike2Death/maps/anim/Funke1.txt ok
strike2Death.zip=>strike2Death/maps/anim/Funke3.txt ok
strike2Death.zip=>strike2Death/maps/anim/Kabel.bmp ok
strike2Death.zip=>strike2Death/maps/anim/Kabel.txt ok
strike2Death.zip=>strike2Death/maps/anim/LampeGreen.bmp ok
strike2Death.zip=>strike2Death/maps/anim/LampeGreen.txt ok
strike2Death.zip=>strike2Death/maps/anim/LampeRed.bmp ok
strike2Death.zip=>strike2Death/maps/anim/LampeRed1.txt ok
strike2Death.zip=>strike2Death/maps/anim/LampeRed3.txt ok
strike2Death.zip=>strike2Death/maps/anim/Licht.bmp ok
strike2Death.zip=>strike2Death/maps/anim/Licht.txt ok
strike2Death.zip=>strike2Death/maps/anim/Ratte.bmp ok
strike2Death.zip=>strike2Death/maps/anim/Ratte.txt ok
strike2Death.zip=>strike2Death/maps/anim/schalter.bmp ok
strike2Death.zip=>strike2Death/maps/anim/schalter.txt ok
strike2Death.zip=>strike2Death/maps/anim/skulls.png ok
strike2Death.zip=>strike2Death/maps/anim/skulls.txt ok
strike2Death.zip=>strike2Death/maps/anim/tropfen.png ok
strike2Death.zip=>strike2Death/maps/anim/tropfen.txt ok
strike2Death.zip=>strike2Death/maps/anim/ventilator.png ok
strike2Death.zip=>strike2Death/maps/anim/ventilator.txt ok
strike2Death.zip=>strike2Death/GFX/beine.gd7 ok
strike2Death.zip=>strike2Death/GFX/bull.gd7 ok
strike2Death.zip=>strike2Death/GFX/bull_sniper.gd7 ok
strike2Death.zip=>strike2Death/GFX/chat.bmp ok
strike2Death.zip=>strike2Death/GFX/cursor.gd7 ok
strike2Death.zip=>strike2Death/GFX/cursor3.bmp ok
strike2Death.zip=>strike2Death/GFX/d-exp.gd7 ok
strike2Death.zip=>strike2Death/GFX/drohne360.gd7 ok
strike2Death.zip=>strike2Death/GFX/drohne_tod0.gd7 ok
strike2Death.zip=>strike2Death/GFX/drohne_tod1.gd7 ok
strike2Death.zip=>strike2Death/GFX/dummy.gd7 ok
strike2Death.zip=>strike2Death/GFX/dummy2.gd7 ok
strike2Death.zip=>strike2Death/GFX/explosion2.gd7 ok
strike2Death.zip=>strike2Death/GFX/font.gd7 ok
strike2Death.zip=>strike2Death/GFX/FW.gd7 ok
strike2Death.zip=>strike2Death/GFX/Granate.gd7 ok
strike2Death.zip=>strike2Death/GFX/gui_leben.gd7 ok
strike2Death.zip=>strike2Death/GFX/gui_links.gd7 ok
strike2Death.zip=>strike2Death/GFX/gui_mun.gd7 ok
strike2Death.zip=>strike2Death/GFX/gui_schild.gd7 ok
strike2Death.zip=>strike2Death/GFX/gui_waffe.gd7 ok
strike2Death.zip=>strike2Death/GFX/GW.gd7 ok
strike2Death.zip=>strike2Death/GFX/Hud unten.png ok
strike2Death.zip=>strike2Death/GFX/items.gd7 ok
strike2Death.zip=>strike2Death/GFX/Laser.gd7 ok
strike2Death.zip=>strike2Death/GFX/logosD7.bmp ok
strike2Death.zip=>strike2Death/GFX/Logo_klein2.png ok
strike2Death.zip=>strike2Death/GFX/menue.bmp ok
strike2Death.zip=>strike2Death/GFX/MG+.gd7 ok
strike2Death.zip=>strike2Death/GFX/MG.gd7 ok
strike2Death.zip=>strike2Death/GFX/part3.gd7 ok
strike2Death.zip=>strike2Death/GFX/PG.gd7 ok
strike2Death.zip=>strike2Death/GFX/Pistole.gd7 ok
strike2Death.zip=>strike2Death/GFX/plot.gd7 ok
strike2Death.zip=>strike2Death/GFX/Scancode2.png ok
strike2Death.zip=>strike2Death/GFX/schild3.gd7 ok
strike2Death.zip=>strike2Death/GFX/shield.gd7 ok
strike2Death.zip=>strike2Death/GFX/shieldxplo.gd7 ok
strike2Death.zip=>strike2Death/GFX/sniper.gd7 ok
strike2Death.zip=>strike2Death/GFX/strike2Death.bmp ok
strike2Death.zip=>strike2Death/GFX/strike2Death.gd7 ok
strike2Death.zip=>strike2Death/GFX/strike2Death_.bmp ok
strike2Death.zip=>strike2Death/GFX/tod.gd7 ok
strike2Death.zip=>strike2Death/GFX/tod_flamme.gd7 ok
strike2Death.zip=>strike2Death/GFX/torso1.gd7 ok
strike2Death.zip=>strike2Death/GFX/waffen2.png ok
strike2Death.zip=>strike2Death/GFX/warten.gd7 ok
strike2Death.zip=>strike2Death/GFX/wippen.gd7 ok
strike2Death.zip=>strike2Death/fonts/Blitz.fon ok
strike2Death.zip=>strike2Death/fonts/BORG-9.TTF ok
Results:
Folders :0
Files :142
Packed :0
Archives :1
Infected files :0
Suspect files :0
Warnings :0
I/O errors :0
Mb/s :8
Files/second :28
Scan time :00:00:05
; --- Settings ---
; Action on detect: Disinfect automatically
; Scan objects: All objects
; Use iChecker: No
; Use iSwift: No
; Try disinfect: No
; Try delete: No
; Try delete container: No
; Time limit: 180 sec.
; Exclude by mask: No
; Include by mask: No
; Objects to scan:
; "strike2Death.zip" Enable=Yes Recursive=No
; ------------------
2012-05-25 22:18:37 Scan_Objects$381738 running 50%
2012-05-25 22:18:38 strike2Death.zip archive ZIP
2012-05-25 22:18:38 strike2Death.zip//strike2Death/readme.txt ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/strike2Death [window].bat ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/strike2Death.exe packed UPX
2012-05-25 22:18:38 strike2Death.zip//strike2Death/strike2Death.exe//UPX ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/strike2Death.exe ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/beebbeep.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/credits.ogg ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/Dispel.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/DrohnenFlugLaut.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/explode.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/flammenwerfer.ogg ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/getGun.ogg ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/getHealth.ogg ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/getMuni.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/getMuniLeise.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/God-shield.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/GW.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/GW_hit.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/hit.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/laser.mp3 ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/MagazinLeer.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/menue_klick.ogg ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/menue_msOver.ogg ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/mg.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/Pistol.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/pumpgun.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/punch.ogg ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/reload.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/reload_Fw.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/reverse.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/smg.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/sniper.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/speed.wav ok
2012-05-25 22:18:39 strike2Death.zip//strike2Death/Music/Monoss - Intergalactic Struggle (PRE-DEMO).mp3 ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/Music/Nik Novo - Sudden Death.mp3 ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/back.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/DM_DAK_16.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/DM_DAK_16.map ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/Hell.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/Hell.map ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/keineVorschau.PNG ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/mono.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/Mono.map ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/Reaktor.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/Reaktor.map ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/testmap.map ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/Tournament.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/Tournament.map ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/Tower.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/Tower.map ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/TileSet/back.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/TileSet/TileSet.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/TileSet/TileSet.dat ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/#Info.ini ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/#overview.ini ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/acid.png ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/acid.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/acidShower.PNG ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/acidShower.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/beam.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/beam0.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/beam1.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/beam2.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/beam3.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/beam4.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/blase.png ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/blase.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/bubble.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/bubble.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/bubbleKlein.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/bubbleKlein.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/Funke.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/Funke1.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/Funke3.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/Kabel.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/Kabel.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/LampeGreen.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/LampeGreen.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/LampeRed.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/LampeRed1.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/LampeRed3.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/Licht.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/Licht.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/Ratte.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/Ratte.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/schalter.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/schalter.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/skulls.png ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/skulls.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/tropfen.png ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/tropfen.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/ventilator.png ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/ventilator.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/GFX/beine.gd7 ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/GFX/bull.gd7 ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/GFX/bull_sniper.gd7 ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/GFX/chat.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/GFX/cursor.gd7 ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/GFX/cursor3.bmp ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/d-exp.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/drohne360.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/drohne_tod0.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/drohne_tod1.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/dummy.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/dummy2.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/explosion2.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/font.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/FW.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/Granate.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/gui_leben.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/gui_links.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/gui_mun.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/gui_schild.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/gui_waffe.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/GW.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/Hud unten.png ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/items.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/Laser.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/logosD7.bmp ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/Logo_klein2.png ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/menue.bmp ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/MG+.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/MG.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/part3.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/PG.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/Pistole.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/plot.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/Scancode2.png ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/schild3.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/shield.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/shieldxplo.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/sniper.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/strike2Death.bmp ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/strike2Death.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/strike2Death_.bmp ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/tod.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/tod_flamme.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/torso1.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/waffen2.png ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/warten.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/wippen.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/fonts/Blitz.fon ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/fonts/BORG-9.TTF ok
2012-05-25 22:18:41 strike2Death.zip ok
2012-05-25 22:18:42 Scan_Objects$381738 completed
; --- Statistics ---
; Time Start: 2012-05-25 22:18:37
; Time Finish: 2012-05-25 22:18:42
; Completion: 100%
; Processed objects: 143
; Total detected: 0
; Detected exact: 0
; Suspicions: 0
; Treats detected: 0
; Untreated: 0
; Disinfected: 0
; Quarantined: 0
; Deleted: 0
; Skipped: 0
; Archived: 1
; Packed: 1
; Password protected: 0
; Corrupted: 0
; Errors: 0
; Last object:
; ------------------
ECLS Command-line scanner, version 4.2.71.2, (C) 1992-2010 ESET, spol. s r.o.
Module loader, version 1040 (20120313), build 1048
Module perseus, version 1357 (20120510), build 1476
Module scanner, version 7173 (20120527), build 11434
Module archiver, version 1145 (20120416), build 1108
Module advheur, version 1121 (20111208), build 1081
Command line: --base-dir=c:\Program Files\ESET\ESET NOD32 Antivirus /log-rewrite /log-all /files /no-boots /no-heur /no-adv-heur /mail /sfx /rtp /adware /unsafe /unwanted /pattern /action=none /no-quarantine /log-file=c:\scanner\output.tmp strike2Death.zip
Scan started at: 05/25/12 22:18:11
name="strike2Death.zip", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/readme.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/strike2Death [window].bat", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/strike2Death.exe", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/strike2Death.exe - UPX v12_m5", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/beebbeep.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/credits.ogg", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/Dispel.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/DrohnenFlugLaut.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/explode.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/flammenwerfer.ogg", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/getGun.ogg", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/getHealth.ogg", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/getMuni.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/getMuniLeise.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/God-shield.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/GW.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/GW_hit.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/hit.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/laser.mp3", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/MagazinLeer.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/menue_klick.ogg", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/menue_msOver.ogg", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/mg.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/Pistol.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/pumpgun.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/punch.ogg", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/reload.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/reload_Fw.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/reverse.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/smg.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/sniper.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/speed.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/Music/Monoss - Intergalactic Struggle (PRE-DEMO).mp3", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/Music/Nik Novo - Sudden Death.mp3", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/back.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/DM_DAK_16.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/DM_DAK_16.map", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/Hell.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/Hell.map", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/keineVorschau.PNG", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/mono.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/Mono.map", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/Reaktor.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/Reaktor.map", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/testmap.map", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/Tournament.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/Tournament.map", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/Tower.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/Tower.map", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/TileSet/back.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/TileSet/TileSet.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/TileSet/TileSet.dat", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/#Info.ini", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/#overview.ini", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/acid.png", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/acid.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/acidShower.PNG", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/acidShower.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/beam.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/beam0.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/beam1.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/beam2.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/beam3.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/beam4.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/blase.png", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/blase.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/bubble.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/bubble.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/bubbleKlein.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/bubbleKlein.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/Funke.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/Funke1.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/Funke3.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/Kabel.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/Kabel.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/LampeGreen.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/LampeGreen.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/LampeRed.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/LampeRed1.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/LampeRed3.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/Licht.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/Licht.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/Ratte.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/Ratte.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/schalter.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/schalter.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/skulls.png", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/skulls.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/tropfen.png", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/tropfen.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/ventilator.png", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/ventilator.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/beine.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/bull.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/bull_sniper.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/chat.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/cursor.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/cursor3.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/d-exp.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/drohne360.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/drohne_tod0.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/drohne_tod1.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/dummy.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/dummy2.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/explosion2.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/font.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/FW.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/Granate.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/gui_leben.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/gui_links.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/gui_mun.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/gui_schild.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/gui_waffe.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/GW.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/Hud unten.png", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/items.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/Laser.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/logosD7.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/Logo_klein2.png", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/menue.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/MG+.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/MG.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/part3.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/PG.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/Pistole.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/plot.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/Scancode2.png", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/schild3.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/shield.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/shieldxplo.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/sniper.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/strike2Death.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/strike2Death.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/strike2Death_.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/tod.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/tod_flamme.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/torso1.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/waffen2.png", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/warten.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/wippen.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/fonts/Blitz.fon", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/fonts/BORG-9.TTF", threat="is OK", action="", info=""
Scan completed at: 05/25/12 22:18:16
Scan time: 5 sec (0:00:05)
Total: files - 1, objects 141
Infected: files - 0, objects 0
Cleaned: files - 0, objects 0
Общие рекомендации по безопасности
1. Установка антивируса
Чтобы ваш компьютер не был заражен вредоносными программами, мы рекомендуем всегда устанавливать антивирусную программу, особенно при загрузке и установке новых программ из Интернета. Не реже одного раза в день запускайте программу обновления базы данных. Это позволит вашему антивирусу оставаться в курсе последних вредоносных угроз и лучше защищать данные вашего компьютера.
Если у вас нет мощного антивирусного решения, уже защищающего ваш компьютер, вы должны установить его из наших рекомендаций: Avast Free, AVG Free, Avira Free, Bitdefender, Kaspersky (50% Discount), NOD32.
2. Выберите безопасный веб-браузер
Важным аспектом, который следует иметь в виду, является использование веб-браузера. Большинство браузеров и вирусов нацелены на Internet Explorer, поэтому лучше всего рассмотреть альтернативу. Самые безопасные веб-браузеры, доступные сегодня, считаются Mozilla Firefox и Google Chrome. Помимо того, что они бесплатны, они бывают быстрыми, имеют всплывающие блокировки, просмотр с вкладками, с функциями конфиденциальности и безопасности. Попробуйте: Скачать Mozilla Firefox or Скачать Google Chrome.
3. Подробнее о защите ПК
Эти статьи должны помочь вам (английский):
- - Our Chart of Top Dumb Ways to Mess Up Your PC
- - PC improvement tips for National Clean Out Your Computer Day (or any other day)
- - The Crucial Actions to take when using a new Windows PC for the first time
- - Introduction to Sandboxed Browsing
- - Will Clearing Your Browser's Cache Actually Improve Your Browsing Experience?
- - Browser Hijacking Signs and How To Clean-up
- - Comprehensive Guide to Secure Passwords
- - Two-Factor Authentication Explained - Protecting Your Accounts With More Than Just a Password
Получить код HTML для этого отчёта
Графическая ссылка
Текст ссылка
- Пример:strike2Death Отчет антивирус o by Download3k.ru.
- HTML:
- Forum code: